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java.lang.Objectorg.egothor.lock.server.LockServer
public class LockServer
Server for locking. It waits for LockRequest and processes them in a new thread. The new thread sends back a LockResponse. It uses UDP.
Field Summary | |
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static java.util.HashMap<java.lang.String,java.lang.Long> |
constMap
Map of location -> longest constancy expiration time. |
protected static long |
idCounter
counter for ids for locks and reservations |
static java.util.HashMap<java.lang.String,LockServerThread.LockServerRecord> |
lockMap
Map of location -> lock record. |
protected static java.lang.String |
lockServerConfigFilename
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Constructor Summary | |
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LockServer()
Constructor with no arguments creates a server on default port. |
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LockServer(int port)
Constructor with port argument creates a server on specified port |
Method Summary | |
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static void |
main(java.lang.String[] args)
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static final java.util.HashMap<java.lang.String,LockServerThread.LockServerRecord> lockMap
public static final java.util.HashMap<java.lang.String,java.lang.Long> constMap
protected static long idCounter
protected static java.lang.String lockServerConfigFilename
Constructor Detail |
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public LockServer() throws java.lang.Exception
java.lang.Exception
public LockServer(int port) throws java.lang.Exception
java.lang.Exception
Method Detail |
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public static void main(java.lang.String[] args)
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